Replicating tiles in perspective -
10-06-2004, 05:36 AM
To replicate tiles -say from a floor in a scene- in perspective, try this process:
1) Establish your vanishing point by drawing perspective lines that fit to your scene.
2) Copy the tile/tiles you want to replicate to a new layer anp paint a single pixel or tiny dot at the vanishing point.
3 Now if you use the skew option in free transform, it will use the enlarged bounding box thanks to the dot that was painted and the skewed tiles should be pretty much in perspective with the origional.
This can get a bit messy at extreme perspectives, but its quick and effective. Hope it helps someone!