I started the concept work in Vue too, but I really felt it was too rigid for this challenge. And the render times for the 4k images were not too productive. I finally used vue just for the lower coat of clouds.
I am enjoying enormously your vue experiments, I hope you have the time to look over the small details!
Hey guys, about the Vue setup, I´ve used volumetric clouds for the background layer, (the most far away near the horizon), to control the shape a little better and match a little more the concept.
The holes, and "path" formation was made with cloud materials, basically using tiled textures combined with curve shapes to drive the clouds formations...
Well, the renders are taking more or less like 3hs in Broadcast quality,
around 15hs in Superior and over 40hs in Ultra, default settings. I´m combining different renders now in Photoshop to achieve my final look. I guess I needed more time to boost more details in 4k quality, but I got this brand new i7 pc just this final week :)
I wish I could make it all in one Vue scene, and now I´m doing a camera maping too. I´ll post them all soon.
I´m focusing on the animation right now, I´ll finish it in a higher quality after the contest. Here´s a preview of the main scene I did in Vue (and retouched in Photoshop and After Effects), without the sun with lens flare, and with a different mood.