Originally Posted by RiKToR
You may want to try CGTalk as your forum for these questions as this forum is dedicated to a specific type of VFX post production. That being said I have some advice;
Pick something you want to focus on. Most people cannot do it all. Pick one discipline and work on it. That would be 3d modeling, texturing; animation, compositing, etc. If you decide that you don't want to do modeling then find free models online and learn how to do the other tasks.
For beginners, Digital Tutors is a great resource on several applications. Pick some Intro to Maya lessons and then move to your discipline from there. Gnomon Workshop is a great resource for medium to advanced subjects.
If you find that you want to learn multiple disciplines that is fine but make sure that you pick a something as your main discipline. Rarely do studios hire a generalist without years of experience as a generalist. If you are just a hobbyist and not looking to work in the industry then learn what you want knowing that you are only limited by your time and financial investments to the tools.
the answer it's already here, i think you should learn more about the movie industry and vfx world, look at the makings in the dvd extra contents, there are plenty of them on the internet too, and once you understand all the different aspects of a movie making, then you will be able to choose what you like most , which can be 3d modeling, texturing, lighting, compositing, matte painting, animation, vfx etc...
There are schools that can teach you all those different things, or you can do it by yourself through tutorials, but as everybody told you here you should focus on the basic knowledge of all the aspects that get involved in a movie making and in vfx first.