Quote:
Originally Posted by Midgardsormr
If I understand your question correctly, you're asking how to get better precision when placing objects in 3d space?
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Something like that. If there are some maths or tools that could help to get precisely the distances between cards and the angle of camera view in painting, I'd be happy.
I've been photographing for a while, so I can make some kind of an educated guess about camera focal length (or get it from the plate), but z-distances between cards are just guessing. Here is quick illustration about what I mean:
Points of interest marked with red arrows... ;-)
Quote:
Originally Posted by Midgardsormr
You can set up different views in After Effects. At the bottom of your composition viewer, there is a drop-down that says "1 view." If you switch it to "2 views" you will get the standard composition (camera) view and a top view where it's easier to see your objects in z-space. To the left of that box is one that says "Active Camera." You can use that to change a viewport to any orthographic view or to look through any camera in your composition.
I usually like to zoom way out of the top view so I can see my camera and lights. You need not restrict your objects to the black box of the composition space in the orthographic views. As long as they are in the camera's angle of view they'll be visible.
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Thank you. Getting those views helps, but still thinking that if there is some trick to get those distances.