HOME Gallery Store FAQ Members Search Today's Posts Mark Forums Read
Go Back   MattePainting.Org > Resources > General Discussions
Reload this Page MattePainting for Video
General Discussions News, Chat ...

Thread Tools
MattePainting for Video
kaz is Offline
Posts: 65
Join Date: Oct 2004
Location: Los Angeles
Send a message via MSN to kaz Send a message via Yahoo to kaz
Default MattePainting for Video - 10-24-2004, 04:27 AM

I'm a student filmmaker and I'm very interested in using mattepainting to inhance visuals. I search and most of you use picture or paint but how would that look on video and is it good enough or would it be better to use video stock footage and place it together as one big matte? I'm a noob at this and I have combustion that I barely learning. can anyone help?
Reply With Quote
Maryam's Avatar
Maryam is Offline
Posts: 46
Join Date: Aug 2004
Default 10-24-2004, 07:21 PM

Usually you use the matte painting as the base, and then add footage elements to give it more life (if needed). The matte painting itself can be made out of any type of element.

Take a look at our gallery to see how matte painting has been used in other productions.

And if you have a production in hand and looking for a solution for a specific shot, post it here and Iím sure people in this forum will help you.

MattePaintin.Org is brought to you by:
Reply With Quote
Posts: n/a
Default 04-08-2005, 11:15 AM

I work alot with video elements and I do use alot of photoshop based images or renders from cinema 4D. Once you learn how to do camera mapping, the world opens up for you in understanding how pretty much everything you see on film and video is done.

So yes, you can easily match film and video resolutions.
Reply With Quote


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off

Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
vBulletin Skin developed by: