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how camera map in 3d max 6?
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Default how camera map in 3d max 6? - 03-23-2005, 01:38 AM

Hi, I have seen some tutorials about "camara map" but they are only for "Maya".
My question is: Is there any method to do the same with "3D studio Max 6"? or, do you know if I can be helped by any plugging? Thanks.
Greetings.
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Default 03-23-2005, 06:58 AM

Camera mapping is built into 3DS Max 6, and 3DS Max 7 has camera mapping and per pixel camera mapping (even better!)

What you do is bring your material into max and assign it to your geometry as usual. Make a camera and position it where you want the texture to project from. Select the objects and add a "Camera Mapping" modifier, then select your projecter camera and voila, camera mapping!
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Default 03-23-2005, 10:19 AM

I will be doing a camera map video tutorial hopefully sometime this weekend that will show you the basic idea of how camera mapping works inside Max. It's a very easy process once you know what is going on; and it's a great way to add loads of detail to your scene. :D Hopefully it will be of some use to you.


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Default 03-23-2005, 11:33 AM

that would be great
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Default 03-23-2005, 12:46 PM

Thanks intrinsia welcome your helps :D
I hope with anxiety
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Default 03-27-2005, 10:05 PM

So I just uploaded a tutorial outlining the basic procedure using camera mapping for painting mattes and then projecting them back onto your geometry. All in all it's a relatively basic tutorial but it will give you some basics so you at least know how to set it up in Max and your paint package. Further down the road I plan on doing another in-depth tutorial that explores more of the camera mapping features in Max. For the time being this first tut can be found in the tutorials section of my site.

http://www.intrinsia.net

hope this can be of use :)


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Default 03-28-2005, 10:45 AM

It could have been shorter but it covers lots of information in minutes.
Great Tutorial and Thanks Joel.
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Default 03-28-2005, 01:22 PM

:D :D thanks Joel, a very good tutorial
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Default 04-06-2005, 04:17 PM

Thanks! I've been using Max 4 for about a year and a half and recently switched to Max 6 and have been wondering/searching for a solution to camera mapping. I'm scoping out the tutorial now :D


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Default link dead - 04-13-2005, 11:21 AM

Hi!

The link to your tutorial didnt work for me! (no idea, why :-( maybe you could send me the movie to my mail-adress:

sundesign@aon.at

would be great!

thanks,

stingray
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