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Digital Matte Painting Essentials, 4: Texturing
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Default Digital Matte Painting Essentials, 4: Texturing - 11-09-2013, 12:30 PM

The forth part of my 5 part series, Digital Matte Painting Essentials, 4: Texturing is now live on

Course Description:
A crucial step in building a realistic digital matte painting is texturing your scene. This course shows you how to add light, color, and texture to a basic form using photographic references and the tools in Adobe Photoshop. Author David Mattingly starts the lessons where Digital Matte Painting Essentials 3 left offówith a fully shaded 3D formóbut you can also jump straight into this installment to learn more about texturing. Start now to learn how to add crenellations, color correct your form, distort and relight photographic textures, and add glows and special effects that make your painting convincing.

Topics Include:
Preparing your form study for texturing
Adding dark and light side textures
Making rounded textures with the Warp tool
Creating photographic crenellations
Using Levels and Curves for color correction
Adding photographic elements
Relighting details

The first couple of videos are free to all, so please check it out.

David Mattingly

"Art is not a matter of what you can see, but what you can make other people see."
---Edgar Degas
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