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Rhythm & Hues Studio - Texture Painter
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Posts: 18
Join Date: Jun 2006
Location: Los Angeles, Ca USA
Default Rhythm & Hues Studio - Texture Painter - 10-29-2010, 05:01 PM



Two time Academy Award winner for Achievement in Visual Effects and three time recipient of the Scientific and Technical Achievement award, Rhythm & Hues is uniquely poised for the demands of the highly competitive visual effects and character animation industry.

At the heart of Rhythm & Hues' success is its more than 20 year commitment to creating quality entertainment in a quality work environment.

A few current and upcoming feature projects include amongst others, "Hop", "X-Men: First Class" and "Life of Pi".


Position: Texture Painter

Department: Lighting

Position Summary:

Must be capable of a variety of texture styles from photo realistic to painterly for a wide range of commercial, feature and episodic television projects. The ideal candidate will be critical with his or her own work, must follow reference material exactly, must be organized and have the ability to problem solve and be creative.

Responsibilities:

* Deliver digital files with high quality texture finishing to lighters and collaborate in testing and verification as necessary.
* Collaborate and bring creativity to a team with artists, lighters and modelers
* Meet schedules and artistic guidelines under deadline
* The ability to duplicate the reference material onto your model (maps)
* Adhere to any specifics a job defines, i.e. call times etc.
* Innovative problem solver and workflow designer
* Full understanding of map properties in relation to their surface

Required Skills:

* 2 years of prior visual effects experience required
* Excellent work ethic
* Experience with BodyPaint and Photoshop
* Ability to create high quality texture maps, including Bump, and Specular Maps.
* Knowledge of 3D design parameters with an understanding of lighting and modeling
* Excellent artistic and painting skills, and in-depth understanding of color theory and application
* Strong knowledge of 3D animation and interactive entertainment forms
* Excellent communication, interpersonal, and organizational skills
* Ability to rapidly learn and assimilate new technologies
* Demonstrated ability to work with a high degree of self-direction
* Self-managed and self-motivated.
* A history of consistent high-end aesthetic and technical execution

Desired Skills:

* Interest and ability to mentor artists
* Promotes interdepartmental collaboration
* Perspective and design skills

Submission Requirements:

Please attach a copy of your resume, cover letter, and a weblink to your online reel to:
recruitment@rhythm.com
With "re: Texture Painter position" as the subject line
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