MPC are currently seeking experienced Motion Editors to join our Crowd, Pre-vis, Layout & Animation teams.
The successful applicants will have a range of responsibilities from cleaning motions from our motion-capture system and re-targeting them onto a variety of different creatures for use in pre-vis and layout stages of production, to creating cycles for use in our crowd system ALICE, through to helping organise and run larger, more comprehensive motion-capture shoots for a number of exciting upcoming feature films requiring large scale crowd simulation.
· Ensure all data & reference material is stored neatly, following the file structures in place. Capture, solve, clean & re-target motions ready for use in all stages of production, from early previs and layout, through to final shots to be used in both hero animations & within crowds
Maintain & ensure correct setup & calibration of motion capture equipment
Create clean and usable cycles for use within our crowd system ALICE.
Help organise and run large scale motion capture shoots both internally and externally.
Use the crowd system to bring in motions and perform simple layout tasks when/if required.
Deliver on schedule to meet deadlines, and work under pressure if required.
Ability to communicate effectively with Leads, and work collaboratively as part of a team.
Help improve & develop the motion capture pipeline and work-flows within the company
Experience and Skills:
Experienced user of MotionBuilder, essentials
Experience with Blade, particularly scripting in Blade, advantageous
Facial capture experience, advantageous
Strong Animation skills
Previous CG production experience in feature films, broadcast or games
Intermediate-Advanced level user of Maya, or similar 3D package a bonus
Mel and/or Python scripting ability is desirable, particularly within MotionBuilder & Blade
Good eye for realistic movement, behaviour and layout both in individuals and crowds/groups.
Good computer skills, some UNIX/Linux command line skills useful
Familiarity with MASSIVE or other crowd simulation packages would be beneficial, but not essential.
Experience with the setup & calibration of Optical Motion Capture Equipment, essential
if you are interested, please apply online at: