04-24-2009, 05:03 AM
Hi RiKtoR. Thanks the reply. In which sense Blender doesn't hold up to projections as well the others? Could you elaborate a bit?
I know Cinema 4D is supposed to be very good for matte paintings, even "better" than others like Maya and Max and Projection Man looks like a good tool to facilitate the work flow. But Blender being free and specially open source is what attracts me. Open source is normally more flexible and more prone to developing.
It would be great to hear the limitations of Blender when it comes to matte paintings and camera projections so I can better access whether I want to invest time learning it or not. Matte paintings and set extensions is something I want to get into.
Last edited by Matt Tracer; 04-24-2009 at 05:05 AM..