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Texture Artist @ MPC London
Description
We are currently looking for experienced Texture Artists to join our team. Duties, Responsibilities and Requirements: * Texture Artists are responsible for painting photoreal textures and relevant maps for other surface effects to be mapped to 3D objects * Textures can be created from scratch or sampled from photos, scanned reference or any other artwork necessary to create new objects or to match the surfaces of existing live action * Texture artists work closely with the modelling and shading artists and therefore must have a thorough knowledge of the practices of these disciplines * You will be required to attend daily progress reviews to obtain feedback from supervisors * A strong understanding and sympathy for real world materials is essential and must be demonstrated in your previous work * You will work to improve your knowledge of MPC's pipeline * You will have prior experience of using Maya/Photoshop in a production environment * Proven technical and creative ability in a broadcast or feature-film production environment * Good problem-solving skills * General understanding of linux/unix-based operating systems * Ability to take direction and structure working practices so that design changes can be efficiently made * Desire to learn from other and to take on increasingly challenging shots * Capable of using initiative to effectively communicate and problem solve * A traditional arts background with emphasis on photo-realistic character work and environments would be an advantage. if this position interests you, then please apply online at: http://www.moving-picture.com/index....rticle&id=1060 |
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