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BG/Environment Artist Redwood City, CA
An EA partner is looking for a 3D artist with modeling and texturing abilities to do background-environmental-architectural art. Architectural and drafting experiences are assets, as are previous game experience and level design. Maya experience is a plus but not required.
The successful applicant must: • Show an understanding of color theory and be able to create balanced and appealing color palettes. • Understand the aesthetics of environment, function vs. form relationship, as well as what makes a game level fun and intriguing. • Be a good communicator • Work well in a team environment • Be able to teach and be taught Duties / Responsibilities • Create models of 3D environments, map predefined textures, create new textures • Adhere to the defined technical limitations and constraints when creating backgrounds • Test and troubleshoot areas that are not working in the game engine and repair them • Be creative and anticipate needs towards your level's design • Participate in critiquing your work and the work of others • Communicate deadlines and difficulties to your art director • Be enthusiastic and ready to take on new challenges • Self motivated to complete tasks on time How to Apply: Please submit your portfolio, cover letter and resume to: ethomas@ea.com or Eric B. Thomas Electronic Arts Partners 209 Redwood Shores Parkway Redwood City, CA 94065 |
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