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View Full Version : How are the colors?


MPaquin
04-02-2009, 01:51 PM
I've been painting a lot more lately and gaining some confidence. A big thanks goes to Dylan Cole for his awesome dvds. My background is more in filmmaking, but I've always wanted to be a matte painter/concept artist. I'm still a little nervous about my colors.

http://fc20.deviantart.com/fs44/f/2009/092/b/1/mountainCastle_by_mpaquin.jpg

http://fc28.deviantart.com/fs44/f/2009/092/f/a/Occulus_by_mpaquin.jpg

http://fc24.deviantart.com/fs45/f/2009/092/1/6/Desert_Cliff_by_mpaquin.jpg

Rochnan
04-02-2009, 03:37 PM
I like the concept of Occulus, but spend some time on making the different elements in the painting interact with eachother. The rocks don't look like they've naturally formed out of the ground.
I also think Desert cliff would look better if the cliff was connected to the ground.
On your question about colors, gather some references, and take a good look at them. I think that'll help a lot.
For images, only put the url of the picture (hit download on the deviations page, and it'll show up in the adress bar) between the url tags.

mordecaidesign
04-02-2009, 05:29 PM
Posting a swf(devaint code) and a facebook link? That's bad karma.

Please post a link to a photobucket image. K thx bai.

MPaquin
04-03-2009, 10:40 AM
Yes, that is bad karma indeed. I spent ten minutes of editing the post before giving up and leaving for work. I was sort of hoping no one would see the post by the time I figured out how to fix it.

Thanks for the info Rochnan. With Occulus I started with the most ridiculous sky and colors I could come up with. I was trying to work with a more saturated, almost alien palette, probably the result of reading too much HP Lovecraft lately. I'll try another cliff image, probably a wider angle showing its actual height and connecting it to the ground.

You're absolutely right about looking at reference images. I should have been doing that all along. When I get fired up to paint I just dive right in. Sculpting the shapes is my favorite part of the process. A simple google image search for sandstone arches probably could have saved Occulus.