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View Full Version : how camera map in 3d max 6?


fab4mio
03-23-2005, 01:38 AM
Hi, I have seen some tutorials about "camara map" but they are only for "Maya".
My question is: Is there any method to do the same with "3D studio Max 6"? or, do you know if I can be helped by any plugging? Thanks.
Greetings.

rapscaLLion
03-23-2005, 06:58 AM
Camera mapping is built into 3DS Max 6, and 3DS Max 7 has camera mapping and per pixel camera mapping (even better!)

What you do is bring your material into max and assign it to your geometry as usual. Make a camera and position it where you want the texture to project from. Select the objects and add a "Camera Mapping" modifier, then select your projecter camera and voila, camera mapping!

intrinsia
03-23-2005, 10:19 AM
I will be doing a camera map video tutorial hopefully sometime this weekend that will show you the basic idea of how camera mapping works inside Max. It's a very easy process once you know what is going on; and it's a great way to add loads of detail to your scene. :D Hopefully it will be of some use to you.

brad
03-23-2005, 11:33 AM
that would be great

fab4mio
03-23-2005, 12:46 PM
Thanks intrinsia welcome your helps :D
I hope with anxiety

intrinsia
03-27-2005, 10:05 PM
So I just uploaded a tutorial outlining the basic procedure using camera mapping for painting mattes and then projecting them back onto your geometry. All in all it's a relatively basic tutorial but it will give you some basics so you at least know how to set it up in Max and your paint package. Further down the road I plan on doing another in-depth tutorial that explores more of the camera mapping features in Max. For the time being this first tut can be found in the tutorials section of my site.

http://www.intrinsia.net

hope this can be of use :)

homer
03-28-2005, 10:45 AM
It could have been shorter but it covers lots of information in minutes.
Great Tutorial and Thanks Joel.

fab4mio
03-28-2005, 01:22 PM
:D :D thanks Joel, a very good tutorial

DMPjedi
04-06-2005, 04:17 PM
Thanks! I've been using Max 4 for about a year and a half and recently switched to Max 6 and have been wondering/searching for a solution to camera mapping. I'm scoping out the tutorial now :D

stingray
04-13-2005, 11:21 AM
Hi!

The link to your tutorial didnt work for me! (no idea, why :-( maybe you could send me the movie to my mail-adress:

sundesign@aon.at

would be great!

thanks,

stingray

homer
04-13-2005, 11:24 AM
see if this works;
http://mtlstream02.discreet.com/streami ... p_300k.mov (http://mtlstream02.discreet.com/streaming/qt/perpixel_camera_map_300k.mov)

mosquibee
04-15-2005, 04:12 PM
Thank you for a great tutorial!

At the end of the movie you're saying something about another tutorial, which describes how to animate the scene. Can't find a link though. Any chance you can write down the URL?

intrinsia
04-15-2005, 04:19 PM
Here ya go!

http://mtlstream02.discreet.com/streaming/qt/perpixel_camera_map_300k.mov

mosquibee
04-16-2005, 04:52 AM
lol, didn't know that was it :). Thx.