enochian
01-15-2009, 05:22 PM
Rise of the Dark Tower
Maya – Zbrush – Phototshop – Nuke - Vue
This is a personal image I have been working on to for my portfolio and hopefully help me get more work. It was inspired after Steven Kings “Gun Slinger” series.
It's more of a 3d environment then a traditional Matte Painting, but I always get such geat comments from the people here I wanted to post here as well. The tower is constructed with simple geometry cubes and cylinders, I used alpha mask to cut out the silhouette of the construction. The cranes and scaffolding are planes with alpha mask. I modeled the terrain in Maya and used Zbrush to sculpted it and to generate normal maps. I render out several pass from Maya (beauty, depth, reflection, lights) the sky is a custom Vue sky with a Phototshop paint over.
Comped using Nuke.
Full res here: http://www.nolinestudios.com/cgtalkimages/darktowerfullres.jpg
I look forward to everyone critiques, I feel that I'm really close to having a great image but I'm missing something still.
Ryan
Maya – Zbrush – Phototshop – Nuke - Vue
This is a personal image I have been working on to for my portfolio and hopefully help me get more work. It was inspired after Steven Kings “Gun Slinger” series.
It's more of a 3d environment then a traditional Matte Painting, but I always get such geat comments from the people here I wanted to post here as well. The tower is constructed with simple geometry cubes and cylinders, I used alpha mask to cut out the silhouette of the construction. The cranes and scaffolding are planes with alpha mask. I modeled the terrain in Maya and used Zbrush to sculpted it and to generate normal maps. I render out several pass from Maya (beauty, depth, reflection, lights) the sky is a custom Vue sky with a Phototshop paint over.
Comped using Nuke.
Full res here: http://www.nolinestudios.com/cgtalkimages/darktowerfullres.jpg
I look forward to everyone critiques, I feel that I'm really close to having a great image but I'm missing something still.
Ryan