View Full Version : Sky Matte WIP

12-18-2008, 12:47 AM
Been working on this for a couple days...any thoughts on additions or subtractions? This is a Matte for an in game Sky, so the distortion is corrected once applied to the mesh.


Alex Jenyon
12-18-2008, 10:51 AM
Am I right in saying the very distant clouds came out of 'Vue'?

Fractal clouds always need quite a bit of work to get them to sit in properly - at the very least they need softening, selectively deleting and probably warping a bit as well.

Looking nice and atmospheric, though.

Take care


12-18-2008, 12:41 PM
The base does come from Vue. I agree, the fractal clouds are flat and need work...I might just remove them since they don't seem to add anything but artificial feelings. Thanks for the comment.

12-18-2008, 05:23 PM
I think this is looking really good. I agree about the fractals, but the rest is really solid. The only thing I think would help would be to work on the cloud that covers the sun, I think it could be a bit clearer as at first I didn't really distinguish between the two suns. Also the highlights on the far right clouds seem a little to strong at the moment.