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qsjcraig
01-22-2008, 07:39 AM
Hey everyone,

I followed the tutorial at 3dfluff for camera projections in C4D but still am having a problem getting the texture to stretch across the entire piece of geometry. Any help would be greatly appreciated...thank you!

-Craig
http://www.craigwhitaker.net/camtest.jpg

Justin Atkinson
01-22-2008, 07:52 AM
The image is tiling because your viewer extends beyond the 1024x1024 output size. Siwtch tile off in the material to stop this.

Set the tinted border opacity to 100% so that you know exactly where your frame is. Or render to the picture viewer.