View Full Version : Per pixel camera mapping

02-15-2006, 10:29 AM
Hi everyone! My first post here! :D Could someone give me some advice on per pixel camera mapping in 3ds max? I know the basics of this great method but I can't figure out how to blend together projections from different angles using masks. And what is zbuffer and how can I use it in my advantage? I would be really grateful for any help. Thanks in advance!