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zoki
02-11-2006, 07:43 AM
personal learning pic
hope you like it guys
all c&c welcome

http://img.photobucket.com/albums/v436/zoki/castle.jpg

Finotti
02-11-2006, 09:29 PM
Sorry !!!

I canīt see notthing (too dark)

Cya mate !

Cobawsky
02-13-2006, 05:07 PM
I think it's ok, but a little contrast...

zoki
02-13-2006, 11:49 PM
thanks for critique
i recalibrated monitor and will post bigger one soon! :roll:

zoki
02-14-2006, 12:01 AM
bigger and brighter :oops:

http://img.photobucket.com/albums/v436/zoki/castle_big.jpg

thenextside
02-14-2006, 07:03 AM
I think you have some good stuff happening on the right hand side in the foreground but I think the blurring on the rest of the building is a bit much.
Compositionally it seems a bit awkward to have your focal point of the scene falling off the right of the frame. If you extend your canvas to the right, say 200 or 300 pixels I think it would work a bit better. Once you do that it would be cool to do something so that your road doesn't lead the eye off the right of the frame but rather leads your eye back into the image. You could do that with some light and shadows strategically placed.
Nice palate and mood. I like your silhouetted trees in the foreground.

Cheers,
Tim

zoki
02-14-2006, 07:50 AM
thank you for reply
I will try to find time to fix it!
I have seen your website great work!
z

Cobawsky
02-14-2006, 04:40 PM
I think you have some good stuff happening on the right hand side in the foreground but I think the blurring on the rest of the building is a bit much.......................................

I agreee...

zoki
02-18-2006, 03:28 AM
http://img.photobucket.com/albums/v436/zoki/castle_new.jpg
hope its better!
z

thenextside
02-18-2006, 05:17 AM
Much better! I think it's coming along nicely. Just a few more suggestions. I like the mist on the left coming off the lake. It would be nice to see more of that. But just little bits here and there. I'm thinking if you brought some up into the foreground on the right then you could silhouette some grass over it and help define the ground plane better. Also it would be nice to do the same thing with the castle. By adding smoke as if it were coming from within the castle walls you could build depth. At the moment the whole castle reads as being the same distance from camera. Be very subtle with this. I like to create several layers of smog and then play with the transparency of them and erase out of them to build up depth. My last comment is that I liked the saturation level of your sky in the previous version better. This is starting to look like an animation sky. Maybe thats what your going for?
Good work.
Cheers,
Tim

zoki
02-18-2006, 07:32 AM
thanks for the sugestiones, appreciate it
i will do the fixes and post it

:P

zoki
02-21-2006, 12:23 AM
fixed version
http://img.photobucket.com/albums/v436/zoki/castle_new1.jpg

stefan
04-04-2006, 04:53 AM
That is very cool. Did you paint the rest (right side) of the castle or did you use more reference?

zoki
04-04-2006, 11:52 PM
mostly its photos
I have very strong traditional painting skills but still for getting professional photoreal look desired by most companies i use a lot of photos
about 30 average per one painting..

nickmarshallvfx
04-05-2006, 11:18 AM
Thats so awesome. I really wish i had the kind of skill you have to just add an extra bit of castle whenever you want, its really amazing. I think the mattes have got better and better, but i think the sky has become more stylised that the photorealism of the rest of it. I think you should destaurate it a little so that it doesn't draw attention away from the castle.

Nick

zoki
04-05-2006, 11:45 PM
thanks for replies
yes i have problems with calibration of monitor and compresing for web
so most of the time it looks ok in ps but on web is so different.

Da_Elf
04-06-2006, 06:43 AM
http://throb.net/site_main/LinearWorkflow.html
http://www.chaosgroup.com/forum/phpBB2/ ... sc&start=0 (http://www.chaosgroup.com/forum/phpBB2/viewtopic.php?t=10854&postdays=0&postorder=asc&start=0)

this is tonnes of reading material but basically deals with working in linear space. which is a cool concept to me but maily is defeated seeing as how no matter how nice our monitors might be. we might have clients who dont have nice ones and not an ounce of technical background for them to set it up properly. If you can get your monitor to be correct for print (if thats your field) then thats all that really maters in my oppinion.

zoki
04-08-2006, 06:04 AM
thanks for this
da elf
did you guys se/use toxic? from autodesk
looks awesome you can paint in hdri format!
http://www.fxguide.com/article341.html